Tag: Steam

BNOTECHCAST Episode 6: The future is now

Bastian Noffer's TECHCASTThis is the start of BNOTECHCAST Season 2! Since we are recording the podcast now as part of a Twitch Livestream.

The episode will premiere again on Youtube today at 8:00 pm CET and Spreaker, as well as your favorite podcast platforms, at 8:30 pm CET.

Show notes for today:

We will kick of the BNOTECHCAST LIVE series with the following topics:
– Facebook becomes META
– Is Linux ready for the average consumer?
– Windows 11 trouble with Intel Alder Lake
– Valve’s Steam Deck delayed
– .NET Conf 2021
– Steamworks Steam Deck Developer Conference

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TECHCAST LIVE 2021-11-14 – Facebook, Linux, Alder Lake, Steam Deck, .NET

Bastian Noffer's TECHCASTToday at 4 pm CET we will kick of the BNOTECHCAST LIVE series with the following topics:

  • Facebook becomes META
  • Is Linux ready for the average consumer?
  • Windows 11 trouble with Intel Alder Lake
  • Valve’s Steam Deck delayed
  • .NET Conf 2021
  • Steamworks Steam Deck Developer Conference

The event will kick of with a pre-show of 15-30 minutes depending on how many people are joining in live. After that we will get into recording mode for the podcast itself and will end the stream with a Discussion / Q&A.

So feel free to spread the word and join me over at twitch.tv/bno2006 for todays live show. In case you can not attend live the full recording of the stream will go onto Youtube tomorrow afternoon.

The podcast version will premiere on Youtube today at 8 pm CET and it will hit Spreaker at 8:30 pm CET for your favorite podcast apps.

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My personal take on the whole digital store controversy

So what is the digital store controversy? This goes back to the Epic Games vs. Apple lawsuite that I discussed in my podcasts episode 2 back in February. The problem is that as specially in the smartphone and tablet sector you have two dominating platforms iOS by Apple and Android by Google. Both of these platforms come with their own digital software stores the App Store and the Google Play Store. Since these are the default stores most users stick to them, provided they have an option, which they don’t have on iOS. This results in Apple and Google being able to dictate the prices and conditions for sales on these stores, which is not great when it comes to competition and competitive pricing.

Epic Games is suing Apple over these conditions and ideally would like to bring their Epic Games Store, a competitor to Valve Software’s Steam Store, Electronic Arts Origin Store on Windows PC, to iOS. This lawsuit already is digging up a lot of interesting information about the industry. And I am not saying that an open market would not be beneficial as specially to us developers and the consumer at large.

The main problem for me goes a bit deeper than this general idea of the open market since we are talking about different categories of devices when we talk about digital stores. Why does the type of device matter in this discussion? – You will probably ask, since the functionality of a store and the associated business models should be the same.

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